Original Post
I am wondering how to handle the map/objects in a RPG? I have a 2d array with all the tiles for drawing the map, thats good, but how do i handle objects on tiles? Would I have to create another array that says what objects are on what tiles? And what if i want more than one object per tile? Then would I have to create a third array for path finding? It seems wasteful to have so many arrays. Is there a more efficient way of handling this?