Original Post
Hi, i am building an application that needs to draw using a perspective and after that has to draw menu-like 2d always-on-top objects. Is it possible to first render all 3D and then switch to another type of view (using glOrtho ???) so i always have 640x480 units on the screen using glVertex2d when i draw tje objects? If so, how? Else an alternative will be ok too.