Original Post
Hello, all! I''ve written a nice 3D engine and now I would like to sell it''s source code
The engine is great! It has all main feachers of any 3D engine and is written in such way,
that you can take almost any of it''s part(implementing a particular feacher) and insert it
into the source of any other application.
You can use it as a ready product or like a great tutorial.
VC++ 6.0 project is included.
The price is VERY LOW! 20$ !!!
Here is a brief list of engine''s feachers:
--- OpenGL manager
--- Free look camera view (time based movement)
--- Loads BMP, JPG, TGA textures
--- Loads compressed DDS files. Supported formats: DXT1, DXT3, DXT5
--- Multitexturing
--- Supports 3D textures (very nice for dynamic lighting)
--- Dynamic cubemapping
--- Loads 3DS files
--- Load MilkShape3D .ms3d file
--- Supports OCTREE space partition
--- Vertex array object buffers usage (for fast geometry rendering)
--- The engine supports offscreen pixel buffers
--- Collision detection
--- Classes for using texture, bitmap and vector fonts.
--- Curved PN_Triangles
--- Occlusion query tests
You can see the screenshots here: http://tryengine.narod.ru/screenshots.htm
If you get interested - mail me: krot-s@mail.ru
3DS model and skybox textures were taken from www.gametutorials.com