Skip to main content
gamedev.net
🔒 Locked

Projection matrix

Started by ludo8x 0 replies 250+ views
Original Post
ludo8x
ludo8x
Does anyone know a good link where is explained how a projection matrix work ??? (especially the near and far clipping plane and the field of view)
grhodes_at_work
grhodes_at_work
Edition 1 of the OpenGL red book is available online at the link below:

The Red Book

Chapter 3 discusses field of view, and far/near clip planes, and a bit about the projection matrix. Appendix G discusses construction of the projection matrix. Many of us used this book to cut our teeth on 3d graphics!

Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
Graham Rhodes Moderator, Math & Physics forum @ gamedev.net

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.