Original Post
Here''s something I made so I can generate large noise textures outside of my game. Can you try it and let me know what could be improved and what not. Who knows, maybe someone here will find it useful
It can be found Here
BTW:
Try it with these parameters:
Dimension: Any
Noise Type: Riged
Re-Seed: Yes
Persistence: 0.8
Lacunarity: 1.8 To 2
Octaves: 4
Offset: 1.5
Gain: 2
Makes a nice caustics texture
-UltimaX-
Ariel Productions
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