Original Post
I am currently using the effect framework, but when i render my meshes, i saw the farthest ones in front of the nearest.
I tried to change z buffer functions ( greater, less, ect ), but it don''t works, they all seems to be EQUAL, because it works with LessEqual, GreaterEqual, and Equal.
So, i don t know why they are equal, as they are not at the same position...
I tried setting Zbuffer parameters Inside the effect framework, and inside the code, with the same results.
thanx,
Cybird