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OpenGl BaseCode In Classes

Started by Ructions Jan 22, 2004 at 10:41 AM 2 replies 500+ views
Original Post
Ructions
Ructions
i am doing a arkanoid game for my course work in college. so i have split my code up into class ie paddle,ball,brick,textureloader,user interface,window and window is the opengl window.i was wonder can you get the basecode in class form as having to rewrite it with my little experience would take alot of time. any other suggestions would be helpful aswell. thanks in advance
Tree Penguin
Tree Penguin
take a look at this nehe basecode, i think this is what you mean. Else take a look at the other base codes, there might be one that fits your needs.
LlamaGuy
LlamaGuy
Look at LlamaGL V2 under the downloads section. It''s all in a class and it supports multiple windows+viewports.
Ructions
Ructions
that exactly what i was looking for thanks alot man.

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