Original Post
Hi,
I''m trying to disable updating the color buffer and just updating the Z buffer and stencil buffer. I''m not even sure if D3DRS_COLORWRITEENABLE is the easiest way to do it but I can''t even get that working.
Does anyone know what parameter you''re supposed to pass to disable writing to any color. The SDK seems to only have parameters to enable colors. Also is there an easier way to just say "stop updating color" and then turn it back on?
Thanks,
Yog