Original Post
Im currently trying to draw some text,
i have loaded a font using CreateFont()
then used SelectObject() and wglUseFontBitmaps()
this works fine, ( i think im checking as many error values i can and nothing reports a error )
Now the real question come, how do i draw this ?
as im doing it now:
glPushAttrib(GL_LIST_BIT);
glColor3ub(r,g,b);
glRasterPos2i( 64, 64 );
glListBase( m_uFontStart - 32);
glCallLists( strlen(str), GL_UNSIGNED_BYTE, str);
glPopAttrib();
*im running 2D ortho mode*
But i cant get any text to pop up on my screen ??
Why ?