Skip to main content
gamedev.net
🔒 Locked

good 'scripting engine/virtual machine' books?

Started by Kris A Feb 2, 2004 at 11:02 AM 3 replies 1.3k views
Original Post
Kris A
Kris A
Sorry if this has been posted already... but could anyone suggest some decent ones? From what I''ve read, "Virtual Machine Design and Implementation in C/C++" is a good buy, but are there any others worth reading? (preferably ones without prerequisites like advanced calculus and quantum physics). Thanks!
TangentZ
TangentZ
Highly recommended!



Kami no Itte ga ore ni zettai naru!
神はサイコロを振らない!
craigatcod3rzdotnet
craigatcod3rzdotnet
i have "writing compilers and interpreters" by r.mak.

it''s all in c++, although it was written in ''96 and so is empty of stl.
it''s heavy on examples but light on explanations.

i think you could do better than this book.
---craig(at)cod3rz(dot)net

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.