Original Post
Hi there! I´m getting into GBA programming using and I have a question for those of you who are more experienced in the subject.: The "gfx2gba" program seems to be quite popular, however it only works with 256 color-bitmaps, even if you want to display them in mode 3 or mode 5 (which are 16 bit modes). My question is the following: how can I make a bitmap using more than 256 colors and still be able to convert it to a gba array?
Thanks for your reply!!
--Ignacio Liverotti
iliverotti@hotmail.com