Original Post
Hello, all,
Current I am developing a FPS demo and every works fine so far except one thing: the weapon animation(the animation of yourself''s weapon in the down right corner, I mean).I am currently dealing with QuakeIII models. I used the code from http://www.gametutorials.com. When I tried to deal with the models from QuakeIII itself, I found there are some files which the tutorials did not cover. Take the machine gun as an example, there are: machinegun_barrel.md3, machinegun_flash.md3, machinegun_hand.md3. I do not get it because I tried to load these weapons and render them on the screen and found nothing appeared although no error ever occurred. I guess machinegun_flash.md3 is used to render the firing machine gun and machinegun_hand.md3 to render the weapon animation. Am I right? Can anyone give me some suggestions on how to render the weapon animation?
Thanks