Original Post
Right I''ve spent all afternoon & night writting a 3D Max exporter so we can use it as a level editor on the game we''re writting.
I can get the position of objects out of Max, but what I want now is the direction they are facing.
So is there a way in Max to make an object point in a certain direction - I mean is there somewhere I can just type in a vector and it''ll point in that direction. Or can I only change the rotation of an object using the rotate tool?
