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Component Placement

Started by Mr_Ridd Mar 1, 2004 at 6:45 AM 0 replies 300+ views
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Mr_Ridd
Mr_Ridd
Howzit I''m making a game with the same viewpoint as Neverwinter Nights. How do I place things on the ground and get them to stay in the same spot when I walk. I''m using OpenGL along with gluLookAt(). Shot
The ability to succeed is the ability to adapt

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