Original Post
I wrote a simple program for physics class that determins the range of projectiles. I am using the following code to calculate the number of seconds that have elapsed:
time=float(((timeGetTime()-initTime)/1000.0f)*multiplyer);I put the multiplyer there to speed things up. Originally I thought that it worked fine, but I just found out that as I increase the value of multiplyer, the time gets more inaccurate. What can I do to correct this?? [edited by - tHiSiSbOb on March 1, 2004 10:23:36 PM]