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My program won't compile!

Started by smart_idiot Mar 5, 2004 at 2:03 AM 4 replies 400+ views
Original Post
smart_idiot
smart_idiot
<joke> My compiler gives some error about my object being too large. I have a gigabyte of ram, and my program is only 17 lines long. How could it be too big? My program is here if anyone wants to see it. </joke>
Chess is played by three people. Two people play the game; the third provides moral support for the pawns. The object of the game is to kill your opponent by flinging captured pieces at his head. Since the only piece that can be killed is a pawn, the two armies agree to meet in a pawn-infested area (or even a pawn shop) and kill as many pawns as possible in the crossfire. If the game goes on for an hour, one player may legally attempt to gouge out the other
hammerstein_02
hammerstein_02
Is that supposed joke just beyond me? What is the point?

=*=
If things seem bad, think that they can get a whole load worse, and they don''t seem so bad anymore

=*=
hlivingstone
hlivingstone
uhh that compiles fine bud, except for warning c4101.
smart_idiot
smart_idiot
In theory the class is 1.309356243158456748005275878731e+151 bytes. Are you sure it compiled? If so, can I have your computer?
Chess is played by three people. Two people play the game; the third provides moral support for the pawns. The object of the game is to kill your opponent by flinging captured pieces at his head. Since the only piece that can be killed is a pawn, the two armies agree to meet in a pawn-infested area (or even a pawn shop) and kill as many pawns as possible in the crossfire. If the game goes on for an hour, one player may legally attempt to gouge out the other
hlivingstone
hlivingstone
yeah it compiled with vc .net 2002 in debug mode, but yeah crashes on execution though.

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