Original Post
I''m writing an md3 renderer using directx, but i just cant convert this opengl code to directx code
glPushMatrix(); glTranslatef(vPosition.x, vPosition.y, vPosition.z); DrawLink(pLink); glPopMatrix();so i can''t really tell if my code works.. could someone please tell me how to convert this code? i''ve tried to implement an ID3DXMatrixStack, but with no luck..