Original Post
Hi, Noob here please bear with me :-)
Discovered this site at the weekend after a relatively painless search and I have a feeling it might keep me up late for a good few nights to come.
I''ve been working through NeHe''s Tutorials and I''m currently trying to implement a ''simple'' project based on lesson''s #5 & #6, the texture mapped cube. I decided I wanted to render ''The Alien Quad'' DVD Boxset as a spinning texture mapped polygon.
I''ve managed to derive the appropriate co-ords to render a coloured cuboid, instead of a bog-standard cube (lesson #5) and I was quite pleased with that. I haven''t managed to photograph the quad boxset yet, but I thought I''d test my texture mapping skills by using a .bmp taken from Amazon, to add a texture to ONE SIDE of the cuboid. So taking the amendments from lesson #6, I''ve enabled texture mapping and i''m loading the bitmap before displaying the polygon. However now that I''ve done this the coloured polygon has vanished and all I get on screen is the face of the cuboid with the bmp glued onto it.
What am I doing wrong, how do I get a mixture of textured & non textured faces? Apologies if I''m not providing enough specifics, if you need anything else from me please ask.