Original Post
Hi, im sort of new to openGL (and programming!) and i need some help.
i want to create effects on the screen that blur pixel values together (like motion blur effects or fading the whole screen to black) but i not sure how to do it. would i use pixel shaders or, could i manipulate the frame buffer myself?? or should i just give up on the idea?
b.t.w. the effect is for a 2D game not 3D!if that makes any difference!?!
thanks.