Original Post
glNormalPointer(GL_FLOAT, 0, m_pVertexNormals);
glVertexPointer(3, GL_FLOAT, 0, m_pVertices);
glTexCoordPointer(2, GL_FLOAT, 0, m_pTexCoords);
When we use this function ,,,Error!!!!
//-----------------------------------
unsigned int *pIndices = pNode->m_pIndices;
glBegin(GL_TRIANGLES);
glArrayElement(pIndices);
glEnd();
//-----------------------------------
I have Enabled the gl Vertex Arrar,Noral Arra,,,,,,
My pIndices Array is also right...
but why ??????
please help me,,,,