Original Post
In messing around with drawing text on the screen the way Tutorial 13 teaches you to; I noticed that when the text goes off the screen to the left or to the bottom, it doesn't show the text at all. Is there a way to tell OpenGL to blt the text that would show up anyway?
I noticed that if you called glPrint() multiple times it would draw the text and keep up with the "cursor" position so that multiple calls would produce text on the same "line". I tried drawing the text a character at a time, but apparently if the coords are too far left or down, then it doesn't keep up with the "cursor" position.
Thanks,
- Eck
[edited by - Eck on March 25, 2004 10:41:44 AM]