Original Post
Hi,
I''m having trouble with using the D3DX library with Borland C++ Builder. I have the library files specific to it, but I''m missing something for D3DX9 as I can use D3D9, but when i include d3dx9.h i get several errors in d3dx9math.inl, including "undefined symbol ''UINT_PTR'' ".
Does anyone know what I can do to get D3DX9 to work with BCB, or does anyone have the correct files for this to work?
Thanks very much for any help, it''s much appreciated!