Original Post
Like half of the people here, I''m trying to design a MMO game. Mine is nothing fancy (in fact, its mostly text based), but I''m running into a problem I like to refer to as ''bottom feeding''. Heres the setup.... once you get an account, you''re assigned both a handful of army units and a few settlements that you''ll need to defend. The whole goal at the moment (and i''ll get more creative in version 2.0... I just want to get something out the door) is to become the most powerful kingdom in the game. Ok, great. Here''s the problem.... say I''ve been playing the game for a few weeks.... and some newbie joins up. Whats to keep me from attacking him with my small army of highly trained orcs while he only has 3 basic fighters to defend with? And whats to keep me from attacking him over and over again? I could always impose the old ''you are under a state of magical protection'' for the first 72 hours of game play..... but that doesn''t really do anything. Any suggestions?