Original Post
I''m trying to compile a wrapper for DirectInput based on one of the tutorials on Gamedev.net, using Dev-Cpp. Well, to be more accurate, it''s compiling ok but will not run. When I try to run the program I get a message box popping up saying "The procedure entry point c_dfDIKeyboard could not be located in the dynamic link library dinput.dll". Tracking down and copying dinput.dll into the same folder as the .exe didn''t help (I didn''t think it would, but it was worth a shot).
I''ve got the latest version of the DirectX SDK, the Dev-Cpp DirectX Dev-Pack, and Dev-Cpp itself. Any help at all would be greatly appreciated, since I can''t really make anything useful without a way of getting user input...