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Floating-point texture caps

Started by Contrast 0 replies 800+ views
Original Post
Contrast
Contrast
Real quick, does anybody know how to look up the capabilities for compatibility with a certain texture format? In particular, I''m looking to check for A16B16G16R16F compatibility. Thanks in advance.
neneboricua19
neneboricua19
In general, you can use IDirect3D9::CheckDeviceFormat for this. However, it''s known that currently, floating point textures are only supported on ATI Radeon 9500 and greater cards.

neneboricua

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