Original Post
I was playing Worms: Armageddon and I was looking especially at the maps. They are not rectangular, yet are changed in-game and the characters still sit on the edge of the curves. I would like to accomplish this in a game i am developing. It''s a worms clone, because I love the game. I could easilly make a map like that in paint, but the collsion and destroyable land has me baffled. Is there any opne who could help me with that, or point me in the right direction. An open-source project would help too.