Original Post
Hi,
i want to implement an octree. But my problem is splitting: okay, splitting by a single plane is no problem if the primitive is included in two nodes.
But what if the primitive is spans over three or more nodes? how should i split?
btw. i need the splitting. i don´t use the octree for rendering but for visible surface determination.
thanks in advance!
Gammastrahler
[edited by - Gammastrahler on April 18, 2004 3:31:27 PM]