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game wrapper library

Started by SKREAMZ Apr 19, 2004 at 9:07 AM 3 replies 600+ views
Original Post
SKREAMZ
SKREAMZ
ok this is a set of classes that i wrote about a 4 months ago (i think), i thought i'll release it so newb's can see how things work or even use the library them selfs, mind you this is not the best library in the world (i wrote this for myself) and i aint a great programmer either so if any one can see a way of doing things better, can find any bugs please tell me. 99% of these classes wrap directx interfaces, the other 1% wraps file io with zlib compression, timers etc..... the library can be found at ftp://www.skreamingsoftware.co.uk/skreamz library.zip have fun. edit note. forgot to say its not just a lib and header files either, its full source, and its not just for direct 3d its supports directinput, directmusic, directsound and ya can play mp3's and so on. (just thought i should mention it ) [edited by - SKREAMZ on April 19, 2004 1:42:55 PM]
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SKREAMZ
SKREAMZ
sorry if anyone couldnt download the library. i was hosting the file myself but my isp is giving me grief at the moment so ive uploaded it the geocities.

get file here

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SKREAMZ
SKREAMZ
eh! no feedback, anyone plz
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Craazer
Craazer
I took a fast look thru the sklib files and looks good in my opinion, XTypes files will sure be help to beginners, like me.

Did you know that you could have writed...

bool XMatrix::IsIdentity()
{
if(m12 != 0.0f)
return false;

if(m13 != 0.0f)
return false;
}

// ... like this:


bool XMatrix::IsIdentity()
{
return !(m12 != 0.0f || m13 != 0.0f);
}


Thanks for sharing!
SKREAMZ
SKREAMZ
im a beginner in the 3d maths department myself, tnx for the info
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