Original Post
Hi people,
Just wondering if there is an unmap function?
std::map(lessthan)int, std::string(greaterthan) count;
count[clientSocket] = conum;
I need to be able to check if a particular clientSocket is mapped at all, if it is I want to unmap it or delete it or whatever, just get rid of the map.
Is there a way to do this?
Thanks
p.s. How do you do those code boxes in the forums so I can use the (lessthan) and (greaterthan) symbols and my code wont be invisible?
[edited by - C0UNT Z3R0 on April 19, 2004 5:51:43 PM]