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Real time pathfinding

Started by psjie Apr 19, 2004 at 8:45 PM 1 replies 550+ views
Original Post
psjie
psjie
How to apply real time pathfinding in openGL and visual C++? what differenct between d* and a*? which method is the best to apply the real time pathfinding? thank you! which website has this tutorial/reference? Best Regards, from psjie
Best Regards,from psjie
Nice Coder
Nice Coder
Please use the search facilities of Gamedev.net.. it has articles explaining a*

I would also advise you to use google. look at the first few pages, and you will have the answer.

[edited by - Nice coder on April 19, 2004 10:15:50 PM]
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IADaveMark
IADaveMark
Hell... don''t even bother to search... just click "Articles & Resources" above and browse around.

Dave Mark - President and Lead Designer
Intrinsic Algorithm -
"Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit<

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