Original Post
I have a problem with texturing on md2 models.
I use NeHe''s Ipicture function for loading textures from any type of image. The problem is that when i run the game the texture flickers on the model, on all models. It looks like the texture coordinates change constantly, but they don''t, I checked.
Also, I tried running the game on a TNT2 M64 32MB and it works just fine(no flickering). It only flickers on a GForce2MX(haven''t tried it on other video cards).
Does anyone know why?
<-- that''s still a link if you didn''t notice