Original Post
I''ve been playing around with GLEE in VC++ .NET 2003, but I''m keep getting compile errors.
I have a file, called common.h, which gets included in every source file in my project, and it contains all the common library headers I need, such as:
//#include <GL/gl.h>
//#include <GL/glu.h>
#include <GL/glee.h>
Since I''m using GLee, I commented out the traditional gl.h and glu.h includes (as instructed).
As a test, I decided to use the glColorTableEXT() function. However, when I compile my project, VC++ gives me this error:
"error C3861: ''glColorTableEXT'': identifier not found, even with argument-dependent lookup"
What am I doing wrong?