Original Post
I have read about it in the RedBook, but I don''t fully understand it yet. How do you make a bitmap (or polygon)transparent (disappear totally I mean), if you for example has chosen the color purple (255, 0, 255) to be transparent. I know that you have to use use glEnable(GL_BLEND) and glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA_MINUS_ALPHA) to optain the transparency, but how to make a certain color transparent?