Original Post
Hi, i was looking to learn a shadow technequiqe that i would be able to run on low hardware, like vs 2.0 max
im using it for a RPG game where the player needs to cast a shadow, but the light would never change direction. The player animates also.
So would anyone like to recomend any techquies to render the easyest fastest shadow to make? i dont really care too much about the quality. Ive read some of the tutorials here, but they seem much too slow even using vertex shaders, and also they seem like too much for what i want to do.
thanks you !
[edited by - MetaKnight on May 6, 2004 12:52:57 AM]