Original Post
Hi
I notice that Popcap games, when they hit a general protection fault, or some other crash, come up with a custom window telling you about the error, and giving you the option to click a button to send the error right to Popcap.
I wanna do this!
I thought it would look something like this:
try
{
Initialize();
Run();
Shutdown();
}
catch (...)
{
// Show custom window for GPF thing...
}
...But that doesn''t work, I still get GPFs. Can anyone point me in the right direction, or recommend a resource where I can get more info on this?
Thanks!