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Display driver problem

Started by firewindshadow 4 replies 550+ views
Original Post
firewindshadow
firewindshadow
Having some OpenGL display problem with drivers on Sis card and GE Force; lines drawn with glVertex2d appears over the GL_TEXTURE_2D when they''re not suppose to. All the drivers have been updated to newest and checked but the problem remains. Need help with suggestion on how troubleshoot. Thanks,
firewindshadow
firewindshadow
check, it is disabled.

glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
firewindshadow
firewindshadow


The grids should be not drawn on top of the tiles.
MaulingMonkey
MaulingMonkey
Explain you situation more please...

are you rendering the lines before or after the tiles?
are they being processed on the exact same coordinates?
I assume the z-buffer is enabled?
What parameter are you passing to glDepthFunc, if any?
You''ve tried this app on other cards?

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