Original Post
Hi all,
I know its been discussed quite a lot in these boards but I need a basic explaination of how you''d make a First Person type camera system. I am using OpenGL. I tried just changing the X and Y rotations with the mouse movement but obviously this isn''t gonna work as it needs to rotate around the Z as well. doesn''t it? So i am at the stage where it can read in the mouse and alter things with this value but how do you determine how much to alter the x and z rotation by?
Thanks in advance for any help