Original Post
Okay, my brother asked me to help him with his fps project he is making. He asked me to create a separate program that a user could download that could ''aim'' for them if they were having problems. The game is completly 3d. I have X,Y,Z coordinates of the player AND target. I also have Bullet velocity and player/target velocity...I can access these various data anytime I want to use for the aim helper...I dont know what equation/formula I should use to do this...The weapons that i am making this for are instant fire and thus require no type of lead...If it also helps, I am using Visual C++ to make this.