Skip to main content
gamedev.net
🔒 Locked

Matrix Problem, Please Help :)

Started by dave May 16, 2004 at 6:51 AM 3 replies 250+ views
Original Post
dave
dave
Hi, im working on D3DXIntersect and have got scaling and translation working. Im aware of the D3DXMatrixTranspose function and have the vPickRayOrigin and vPickRayDir vectors. I basically dont know how to apply the transposition of the rotation matrix to these two vectors. Can somebody please help. regards and thanx, ace
dave
dave
someone please help
fyhuang
fyhuang
This belongs in the DirectX section anyways...
- fyhuang [ site ]
psykr
psykr
Gee thanks, now he crossposted instead of waiting for a mod to move it.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.