Original Post
I''ve started programming in Direct3D9 and I''m now onto 3D graphics!!! Yay! No more 2D coords for me!
Anyways, I''m looking at heightmaps. I''ve looked at hundreds of tutorials but they all assume you know the basics... which i\I obviously do not. I don''t want tutorials about how to add LOD or shadow maps or anything, I just want to render a flat-shaded heightmap and optimize it and everything myself.
Well, Ok I can render it. I just can''t get it from int Height[x][y] to LPDIRECT3D9VERTEXBUFFER.
So... I''m willing to pass up sexual favours for infomation...
AHem.
[edited by - Me about five minutes ago]