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GLUT Distributable

Started by ArcticTiger2004 May 18, 2004 at 5:15 AM 1 replies 250+ views
Original Post
ArcticTiger2004
ArcticTiger2004
I have been working on a small airhockey game with a small team and we have finally got the game ready to put on our portfolio websites. However, I am having trouble getting the game to work on all machines. I know you need the glut32.dll in the .exe''s directory but when I load the game on another machine some of the objects are visible with textures and then some are pure white with no textures! I have tried to put the opengl.dll, glu32.dll, glaux.lib, glu32.lib and glut32.lib in the .exe''s directory but to no avail. Is there something else I need to do to be able to distribute my game?
PinguinDude
PinguinDude
What about all the Image files ? I`m sure you forgot those or the texture size is too big and their video card cant render those sizes ?
http://sourceforge.net/projects/pingux/ <-- you know you wanna see my 2D Engine which supports DirectX and OpenGL or insert your renderer here :)
ArcticTiger2004
ArcticTiger2004
Give me some credit please! The textures are there.
They work fine on my machine but dont show on machines wihtout visual studio | GLUT installed on them.

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