Original Post
Lo all,
Anyone here bought the mud game programming book by ron penton? I''ve worked through to the chapter on connection managers and protocols. This uses a lot of template code and for some reason I cannot get any of it to compile under vc++ 2003.
Are there any known problems with the way vc++ 2003 handles template code? Or any program updates I''m not aware of.
If nobodys got the book, or having a similar prob, I''ll dig out the error messages and post those to see if anyone has any ideas. I''m at work atm though so don''t have access to the code errors.