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Stencil Buffer Bug

Started by Thomas Obermaier 2 replies 750+ views
Original Post
Thomas Obermaier
Thomas Obermaier
Hi there! I'm currently playing around with "Planar Projection Shadows" but since 2 days i'm stuck with a problem concerning the stencil buffer. I project my objects onto the ground plane with all neccessary parameters set (like in the stencil paper from Mark Kilgard). Everything works fine as long i don't resize my OpenGL Application to something above ~1280*800 ... After that i get such errors: http://www.thomas-obermaier.de/stencil_bug.jpg I am using a notebook with a resolution of 1920*1200 (ATI Mobility Radeon 9600 Pro Turbo with latest drivers installed) A friend told me there are some bugs in the ATI drivers that cause such strange patterns. Is this true? Are there some workarounds? Thanks in advance, Thomas [edited by - Thomas Obermaier on May 28, 2004 6:21:20 AM]
Thomas Obermaier
Thomas Obermaier
Addition:

I did some tests: Everything above 1280 * 1024 fucks totally up. This occurs only on this ATI card. I tested it on a GeForceFX5900 and everything ran fine.


Hum... I really suspect a bug in the drivers....

Thomas

Thomas Obermaier
Thomas Obermaier
Ha!

This bug only occours on my Radeon Mobile 9600 PRO TURBO (most recent driver). It works fine on every NVidia and Desktop ATI (like R9600SE)

I wrote ATI for that, but no reply :/

Best Regards,
Thomas

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