Original Post
Hi there!
I'm currently playing around with "Planar Projection Shadows" but since 2 days i'm stuck with a problem concerning the stencil buffer. I project my objects onto the ground plane with all neccessary parameters set (like in the stencil paper from Mark Kilgard). Everything works fine as long i don't resize my OpenGL Application to something above ~1280*800 ... After that i get such errors:
http://www.thomas-obermaier.de/stencil_bug.jpg
I am using a notebook with a resolution of 1920*1200 (ATI Mobility Radeon 9600 Pro Turbo with latest drivers installed)
A friend told me there are some bugs in the ATI drivers that cause such strange patterns.
Is this true? Are there some workarounds?
Thanks in advance,
Thomas
[edited by - Thomas Obermaier on May 28, 2004 6:21:20 AM]