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pBuffer or Render-to-Texture?

Started by phr0993r May 31, 2004 at 10:40 PM 0 replies 200+ views
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phr0993r
phr0993r
I''m using Slang to do some off-screen comparisons on the GPU and am planning to generate a texture made up of results by rendering either to a texture or to a pbuffer to retrieve those results. Any suggestions? My concerns are ease of creating, speed of rendering, and ease of retrieval. I have no intention of displaying the generated texture.

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