Original Post
I am working on a C# Direct3D project with VS .NET. When I look at objects of type Vector3 (for example) in the debugger, it says "No Runtime Value". The program works fine, but I need to know how I can look at my variables in the debugger. Any ideas?
Also, would anyone know what the ''Debug Managed Code'' option will do for you? I turned it on, and it didn''t solve my above problem, so I was wondering what things it would allow me to do which I couldn''t already do.
Thanks for any help or input you can give.