Original Post
hi, guys.
I have somw questions about vbo''s
1) I need to load the vertexes one at a time into the vbo (because I''m using buffer of indexes to another buffer of vertexes) : how can I do it?
2) How can I manage to handle with diffrent objects : is there a start point and a end point in the vbo it self or something like that, how do I load diffrent objects?
3) is it meeter (for performance or something else) if I use 3 array (1 for vertex, 1 for textures cordinate and 1 for normals) or if I use them in only 1 array?
thanks alot for your help.