Original Post
Hello all,
I hope i have put this in the right forum...
I was wondering, as a beginner in graphics programming... Those programmable pipelines... I know how to setup a vertex/pixel shader, but how can i make use of the multiple programmable pipelines?? My radeon 9800 pro has 4 of them, the new X800 has 6(vertex that is). How should i see this? Setting up 4 vertex shaders, setting 4 streams... and they starting working in parallel? Or will the 4 pipelines be used for the same geometry i send to the video card working with the same shader?
I am a bit confused here, maybey someone can clear this up for me