Original Post
I''m having problems generating a good random values for the skill stats in a game I''m working on. There are 6 skill stats that can range from 0 to 10, and I want to generate a random value for those stats when generating a character. The problem is I want the numbers to relativitly low.
I guess basiclly what I''m looking for is help coming up with an alorgithim that will do the following:
1)Generate skill points.
2)As it generates skill points decrease the likely hood of generating another skill point.
3)Assign skill points, with prefrence based on how many points a skill currently has.
Any advice?
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"Fate and Destiny only give you the opportunity the rest you have to do on your own."
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