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file format

Started by AlbertoT Jun 11, 2004 at 1:18 PM 0 replies 300+ views
Original Post
AlbertoT
AlbertoT
Hello Direct x supplies the .x file format, opengl none. this might be either a strong or a weak point . I wonder what 3d animated file format do the opengl users normaly use? Milkshape,m2d, .. others? maybe custom files?
Jis
Jis
mmm the more common files are 3DS, ASE, OBJ and MD2 i think. But once you load, it is better to put them into a custom file. But the best way is to create a custom file exporter in 3DSMax(or something else) using Maxsripts or by making a plugin(hard way).
A universal file format(U3d) is now in construction by a lot of companies to kill the nowadays anarchy.

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( Be Side )

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