Original Post
I need help getting rid of overdrawn polygons in my octree code. The code to build the tree works fine, but when it comes to polygons that are divided between 2 nodes, i either have to split them(too slow) or add them to both node lists, but once the tree is build, how can i get rid of these repeat polygons? because even a simple list of 300 polygons jumps up to 736 the way it is. Any ideas? thanks
~ Chris